local guideMissle = SCHEDULER:New(nil,
    function()
        local enemy = SET_UNIT:New():FilterCoalitions("red"):FilterStart()
        local vec2 = enemy:GetFirst():GetVec2()
        if vec2 then
            local missleShip = GROUP:FindByName("BLUE Frigate")
            missleShip:PushTask(missleShip:TaskFireAtPoint(vec2, 0, 4, nil, nil, nil))
        end
    end, {}, 1, 120
)